« Old letters, rediscovered photos, and too damn many boxes... | If you think you're on a mission from God, and you're not the Blues Brothers, you scare me »
August 20, 2003Sid Meier's Pirates!
For anybody who remembers Microprose’s classic Pirates! game from 1987, it’s a good time to be a fan of the franchise.
I first played Pirates! on the Apple IIe back when I was in fifth or sixth grade. Flashy computer games have come and gone, but it’s remained my all-around favorite. I still play it from time to time, even though the graphics and sound are laughably primitive by today’s standards. I’ve often wished I had any level of programming acumen, so that I could revamp the watercolor images that comprise so much of the game’s non-moving visuals; the 250-color ceiling in effect during the game’s most recent re-release (Pirates! Gold, from 1993) has long since been surpassed. Still, the game proves that flashy graphics really are of secondary importance to a game that’s been designed to encourage repeated and varied playability.
Now, some 16 years after Pirates! first turned a bunch of sedentary computer nerds into fearless buccaneers, Sid Meier is giving us what we’ve wanted for years: a sequel. Atari and Firaxis are working on Sid Meier’s Pirates!, which we can expect sometime next year. I’d rather have it right now, but hey—it could be worse. If this were Blizzard’s baby, who knows when it would finally be released?
I've already told my girlfriend. She groaned at the news that she'd be living the lot of women since time immemorial who had to share their men with the sea, but I think the idea of a Pirates! sequel will grow on her. As a grad student, how else am I supposed to keep her arrayed in the finery to which she's grown accustomed unless I pillage Tortuga from time to time?
Posted by patrick at August 20, 2003 04:23 AM
Commentsby the flickering glow worms arse, we wend our way through the tunnel of life. Only to err on the side of our trouser, where we feel comfortable.Remember, not all that stinks, and is greasy, is generated by your armpits, but by the goat of hugh-millie-ayeshun.Live by these rules and die like a jolly nice chap
Posted by: count Otto vonKruger III at March 7, 2004 06:18 PM
Thank you! Chinese Apes.
Posted by: Yellow Monkey at February 25, 2005 09:56 AM
Thank you! Chinese Apes.
Posted by: Yellow Monkey at February 25, 2005 09:57 AM
Post a comment






